Kill Command

 

In a world where Borg are the Vampires of Thinking Machines. 

Click on the image of the SAR commander, to read the first installment [i.e., Episode One] of Kill Command, Book 01 of Gee Whiz! … Enjoy … 🙂

 

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Becky is Better, The Complete Season One Episodes

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Click on either image of fighter Gina Carano, to read the Season One episodes of Becky is Better from The Endless Night Collection … Enjoy … 🙂

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I, The Jury [Book 04]

June Wilkinson is Mondo Kane in "I, The Jury"

June Wilkinson is Mondo Kane in “I, The Jury”

Click on the image of June Wilkinson, to read Book 04 of The Endless Night Collection … Enjoy … 🙂

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Code Dead [Book 03]

Sunglasses After Dark, The Dark Side of the Rainbow - Issue #4

Sunglasses After Dark, The Dark Side of the Rainbow – Issue #4

Click on the image of Sunglasses After Dark, to read Book 03 of The Endless Night Collection … Enjoy … 🙂

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Glenda [Book 02]

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Click on the image of Jenny McCarthy, to read Book 02 of The Endless Night Collection … Enjoy … 🙂

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Fight Like A Girl, The Complete Episodes [Book 00]

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Click on any of the images of boxer Natalya Ragozina, to read Book 00 of The Endless Night Collection … Enjoy … 🙂

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The Last of Us [Murder at The Dakota]

72094a70-d7ed-11e4-9748-3fd77e204473_8409531487_c93dacf41f_kConsidered Manhattan’s most exclusive building, the Dakota is a co-op built in 1884 on the corner of 72nd Street and Central Park West on the Upper West Side. John Lennon was murdered outside in 1980, and his widow, Yoko Ono, still lives in their apartment. The building was also the setting for Roman Polanski’s classic 1968 creeper, “Rosemary’s Baby.”

The perfect setting for an old-fashioned, “dead body in a locked room” whodunit.

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The Endless Night, The First 16 Pages – [an excerpt from IUP, Book 01]

Poisen Elves

Be careful what you wish for … sometimes you get it

Click on the image of Jenny Miller, Mondo’s BFF, to read the pages … Enjoy … 🙂

 

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Tesseracts and Tachyons

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1966 Press Photo Actress June Wilkinson in ‘Any Wednesday’ at Palace Theater

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Kill Command [A Borg Queen and her Central Alcove] – EP 11

In the Star Trek franchise, a fictional universe in which the Borg are cybernetic beings with both organic and biomechanical body parts,

The central alcove is a specialized Borg regeneration device that is specifically coded for use by the Borg Queen. In Star Trek there is only one Borg Queen and only one Borg Collective.

Each Borg drone is assigned to a specific Borg alcove within the vessel they are assigned to, while specific alcoves can be interchanged with certain modifications, the central alcove however is meant only for the Queen. This chamber holds the biological components of the Queen’s upper torso and head for regeneration while a mechanical lower half body is assembled and attached when the Borg Queen emerges. Typically however her emergence only occurs when the situation is deemed necessary. (Star Trek: First Contact; VOY: “Dark Frontier”)

The enigmatic Borg Queen is the central locus of the Borg Collective. She brings order to the legions of voices within the Hive mind and provides a common direction — much like the queen of an insect colony. She resides primarily at Unimatrix One in the Delta Quadrant, but will often leave this home base to participate in assimilation efforts of a special nature.

The Borg Queen has a unique personality and a sense of individuality that normal Borg drones are not allowed. She is usually the one who “speaks” for the Collective in situations where contact with outsiders is best conducted by an individual. But for the Borg Queen the concepts “I” and “we” are interchangeable. In her own words, she is the “one who is many”.

The Queen spends much of her time in her “lair” with her head and spinal column residing in the upper portion of a special alcove. When she emerges, she will “re-assemble” herself via this central alcove into a predominantly artificial body — the arms, legs, and torso are entirely synthetic, while the head and shoulders are organic, but with substantial cybernetic implants.

This well-endowed, anatomically-correct prosthetic body is stored in its constituent pieces in the base of the alcove. Upon reassembly by the central alcove, the five pieces are rise from their hidden recesses to be joined with the Queen’s biological upper portion, and then the Queen is dressed in an EXO.

Information on this being is still very limited. Apparently the Borg Queen has been destroyed on a number of occasions, but another queen always seems to take her place. Unlike in the real world where more than one Borg queen exists simultaneously, in the Star Trek universe a new queen is only created when the old one dies. Because of The Borg’s collective nature, each Borg Queen has all her predecessors’ qualities and memories. Therefore when she speaks as “I”, she is referring to all previous manifestations of the Queen, going back probably thousands of years.

 

Because of The Borg’s collective nature, each Borg Queen has all of the qualities and memories of her predecessors and counterparts. Not being metal, Sara is incapable of tapping into this race memory, though. At least not at the conscious level. But. At the subconscious level. Her Id can and does do data analytics on these Collective memories, and by doing so influences her at the unconscious level.

As Sara has the desired locker in sight, something standing erect in a far corner catches her eye in passing. That causal attention suddenly becomes a fixation. There are faint voices, more like echoes in her head. And these are not the ghost whispers of the undead. These telepathic voices she recognizes instinctively as Borg. The ghost voices of a long-dead Borg Collective which are is hijacking her mind via a telepathic “port” that’s buried deep within the subconscious of all Borg. This port is the cornerstone of the Borg Hive mind. And. As such, the port is encrypted and secure, and thus this type of subjugation is supposed to be impossible.

Of note.

There’s something sentient behind the hijack. The ghost voices are being used as a way to remote in. They are not an end onto themselves.

Sara’s arms drop to her sides and her hands klaw. She walks over to that far corner. Where stands the wrecked central alcove of a Borg queen.

The central contains the fully-assembled, fully-clothed, partially-emerged remains of a recently-dead Borg queen. A queen wearing a Borg-enhanced face which strongly resembles the face of South African actress and producer Alice Maud Krige. Not Ms. Krige’s face, but a close likeness. It was the face of the deceased when she was flesh, before she became metal.

Of special interest.

The alcove itself is thousands of years old. But. Its occupant died within the last three years. Additional deep scans indicate two things. The alcove came from the Delta Quadrant of a parallel universe. But, its occupant, who is not only human, she’s a human of Sol System origin and from Earth in this universe. In point of fact, the sourced human, a forty-something woman named Alice Maud Hux, was a robotics expert employed by North Star on loan to the Russians working under and bound by an iron-clad non-disclosure agreement.

To digress.

The deceased is not a robot with a positronic brain, like it should be. With a face and body resulting from a human face and body digitized, and used as a model for a 3-D printer.

The corpse is cybernetic. A being with both organic and biomechanical body parts. This individual started off human [a middle-aged woman named Alice Maud Hux], and was cannibalized for “spare” parts to be joined to a prosthetic body. As such. She’s a Star Trek version of the Borg.

Sara drops her shields. She opens her mouth inhumanly-wide. Assimilation tubules spew from a maw which now literally stretches from ear-to-ear. They spear the dead queen’s forehead, piercing the skull, and penetrate deep into the queen’s brain. Sara uploads the queen’s race memory and a sample of the queen’s nanites. This is how Borg queens duel.

Of note in this duel. Although it is quite early in their exchange. The dead queen has yet to fire her volley, so to speak, and spew. Dead for a Borg queen doesn’t mean she still can’t fight back.

During the upload, Sara’s complexion ceases to be fair and white and flawless, and instead assumes the “normal” grey motley pigmentation of a Borg. The same skin pigmentation that the corpse also possesses. Sara’s skin color change is in reaction to the dead queen’s harvested nanites and to her consumption of the dead queen’s memories.

Then the hostile takeover, of the living queen by the dead one, begins in earnest. Alice Hux’s “foreign” transfer—i.e., her consumed race memory and harvested nanites—try to shanghai Sara Miller. The “foreigners” constitute a pathogen being used by the wannabe-domineering presence in Sara’s mind, the presence commanding the dead queen. This ever-growing presence is ancient, predating Creation, and it is not God. It is malevolent and coveting, and formless. It needs a new body to take on physical form and become substance.

In the death-ravaged universe it previously came from, it used an alias and called itself, “The One”. Too late the humans in that universe discovered who it really was. By then trillions had perished and been resurrected Dead. Now only scattered pockets of humanity survive across the far-flung expanses of outer space in that doomed universe.

There is a version of Functional Magic that revolves around the use of “true names”. A true name perfectly describes something’s essential nature; knowing a true name gives one power over the owner of the name. In some portrayals, using a person’s true name forces them to obey your commands. In others, a true name gives you a connection to the name’s owner that allows you to work magic on them from a distance. Sometimes, a person’s true name is needed if you want to work any magic on them at all.

Its true name is “Pan”, the god of necromancers. This is what scared the Russians shitless. Yet, Putin and his cronies and North Star and the girl who volunteered to be sourced for the onboarding, were so enraptured by the chance to onboard a Borg queen, that they threw caution to the wind and pursued this fool’s errand, even though they knew that it was a trap, even though they knew that Pan, a supernatural being, was behind it. Pan, an Old One, one of the First Gods, after God.

The presence of Pan explains a lot. The attacking Dead aren’t animated by the Z-virus. They are being animated and directed by the god Pan, itself. Once Pan has evicted Sara and taken up residence, it too will animate and direct her living body, and have access to all of her memories. But. There’s a lot of slips between the cup and the lip. Pan is a god of the Dead, not the living. His expertise is with stiffs, not warm bodies. Therefore, his ascendency over Sara is far from assured.

For the two Borg queens. It’s a seesaw battle. Both try for any foothold, no matter how much of a longshot. But. The needle, so to speak, does not move to the advantage of either. So. The dead queen finally decides to up the ante. To that end, the dead queen spews. Spewing always leaves you open to countering and infiltration by the opponent you’re infiltrating with your spew.

The dead queen opens her mouth inhumanly-wide. Assimilation tubules spew from a maw which now literally stretches from ear-to-ear. They spear Sara’s forehead, piercing the skull, and penetrate deep into the girl’s brain. What follows swiftly is the expected counter upload of Sara’s race memory, personal memories, and nanite sampling. The assault is also meant to appeal to the masochistic aspect of the girl’s sadomasochistic nature—i.e., a potential lust-filled distraction and thus a possible compromising of Sara’s focus and concentration.

Sara cannot read the dead queen, because the dead queen is dead. Pan cannot read Sara, because Sara is a sociopath. Again, advantage to neither combatant.

What’s not in play in the duel are the welcome physical distractions both queens represent. Distractions enhanced by, and directly resulting from, their EXO.

For example.

In the front. The flirt of Sara’s EXO-plumped cleavage. The countering flirt of the dead queen’s own EXO-plumped cleavage. Each flirt has its own double-D cup merits. Sara’s tits look like they’re on the inside fighting to get out. The dead queen’s tits that look like they’re on the outside fighting to get in. Tit for tat.

In the back. Great asses too. Accentuated by the lift-n-separate of their EXO. Nothing sagging. Firm, flat, pancake asses that look like two puppies fighting under a very tight, cleavage-delineating blanket.

Then there’s the tease of their crotches. Sometimes it’s better to show less or nothing at all. EXO’s have a second skin fit, yet, paradoxically, an EXO doesn’t delineate the wearer’s pussy lips. Therefore, the crotch of the EXO is no more revealing than, and just as neuter as, “regular” panties, thongs, G-strings, etc.

Nonetheless. A Borg queen’s EXO leaves little to the imagination. In the naughty breeches department, as aforementioned, EXO do the old lift-n-separate, luridly accentuating crotch and [rear] cleavage: oh, we got some extra cleavage down there and back there too!

Ooh. La La. Tall, ugly, black riding boots. Severity personified. Boot lickers’ heaven. Clunky, knee-high, platform boots, with thick lug soles and heels.

EXO—i.e., boots, gloves, and catsuit. Looking every bit like liquid rubber that has been poured onto the wearer’s body. Borg PVC. Submissively adhering to every curve thereof, just like its skin-fitting namesake, the neoprene of a scuba diver’s wet suit. Fetish ware. Befitting a bleach-blonde Uma Thurman as the villainous clone of Mrs. Emma Peel in The Avengers movie. Form-fitting EXO that slavishly smooths and shapes to the wearer’s body. Front and rear cleavage. Prominent sweater bumps—i.e., pencil eraser shaped dimples in the Kevlar-grade “fabric” of their EXO resulting from their nipples “poking” the EXO. Perverse and ugly. Arousing. Sex and violence. Rubberware that fits so snug it looks like you had to be sewn into the stuff and then only after talcum powder had been liberally applied to all of your curves!

Sara wearing EXO ups the ante of her curb appeal. You crave it [the EXO] to yanks itself down around the girl’s waist, exposing her from the waist up. The same can be said of the EXO-attired dead queen. Again, tit for tat.

But, in spite of the craved overexposure, you can still wallow in it. It being the contemplation of those sordid outfits of theirs.

To indulge to the nth degree, by reiteration and reinvention.

EXO. Pitch black and covered in Borg runes. Form fitting. Assimilative. The gloves are cast with fingernails and pronounced veins: molded-on varicose veins and fingernails, fingernails that are glossy, bright red, the color of fresh arterial blood. Creepy-looking, shoulder-high, black rubber opera gloves. Ornate, creepy skinz; ornamented and creepied-out by every Borg Queen who wears them.

Gloves that feel like flesh, and hit like a Mack truck. Gloves with that second skin fit. Gloves that are, in fact, rubber. Living rubber gloves that look like rubber and feel like flesh: Borg body armor. Borg technology!

Skintight gloves that are so obscene; even the sleaziest pornographer would feel dirty while gazing upon them, let alone touching them. They’re the ultimate masturbator, bar none.

Longitudinal and latitudinal suture “scars” are molded into the EXO. The scars would look right at home on Dr. Frankenstein’s Monster. Shades of lipstik, that jagged scarification that is goddess Kali’s trademark script.

These raised, crosshatched scars give the illusion that the gloves, boots, and catsuit have been pieced together just like The Monster. Shades of the crudely stitched together cannibal skins that are worn by Kali’s Belongings. Individually, the gloves, boots, and catsuit are one piece items. They constitute one continuous outfit when worn together, just like the wetsuit of a scuba diver!

In summation.

PVC, Rubberware, EXO. By whatever name it is called. It’s what being bound is all about. It’s the ultimate expression of bondage-and-discipline and the personification of humiliation-and-degradation. The very pinnacle of fascist fetish-ware. Body candy without peer, because it melts in your mind, not in your hands. And, although the protective index of the body armor in question is Mil-Spec, its severe tailoring, optional see-thru mode, and second-skin fit definitely aren’t.

Who should win? We’re talking fuckability, not the duel. Sara or the dead queen? They both have their merits.

Knobb. Klaw, when idle. Straight-laced and frigid. Slut. Shrew. Stern and rigid. Harsh and haughty. Loathing and disdain overlaid by bitter divorcee—a facial flavor due entirely to that big loathsome mouth of hers. The hard, hate-filled face of a Borg Queen. A hard, pretty face. A maniacal look—more facial flavor due entirely to that big loathsome mouth of hers. A mouth which bespeaks of loathing and disdain even when that’s not its wearer’s intent. A mouth tailor-made for fucking. Having a maniacal sadistic look on her hardlooking face several times staring off into the distance. Robotic? There is something vaguely robotic about her walk, speech, and mannerisms that easily pass for dominatrix when it could just as easily be taken for Borg. Last, but not least, when she slips on her schoolmarmish readers for her version of The Sarah Palin. Still … A walking orgasm, nonetheless. She’s easily mistaken for a spinster librarian, and part-time dominatrix, of Borg derivation.

Who does the above describe? Both girls.

Post script.

Schoolmarmish readers? Kazuo Kawasaki 704 eyeglasses, to be precise. The authentic 1950s era spectacles of the style favored by Ms. Sarah Louise Palin, the former Republican Governor of Alaska and the current Vice President of the United States of America.

 

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Dr Zimmerman’s Tuesday Tip — Leadership and Lies

Tuesday Tip

leadership

Leadership and Lies

Last fall, at the height of the campaign frenzy between Hillary Clinton and Donald Trump, there was a joke going around.

If you were a Clinton supporter, the joke went this way – How do you know when Trump is lying? His lips are moving. And if you were a Trump supporter, the joke simply swapped out the names and asked the same question.

But I didn’t find the joke very funny. In fact, I found it incredibly scary. Because the first job of any person in a position of leadership … at the national/state/local government level … or at the organization/team/family level … is to tell the truth.

Of course, most people in positions of leadership think vision, communication, or problem-solving skills come first. And those skills are an important part of the mix.

But think about it. What difference do those qualities make if the public, or your employees, coworkers, and family members can’t trust you or your leadership?

Does it matter how exciting your vision is if people don’t believe you’ll actually implement it?

Does it matter how well you communicate if people can’t believe what you say?

And does it matter how good your problem-solving skills are if you lie to the very people whose support you need?

By contrast, I’ve found that the best, most effective leaders are known for their integrity and truthfulness. To be specific, their behavior is marked by four characteristics. These four leadership principles will change your life and relationships for the better.

1. Tell the Truth.

There seems to be no middle ground. You’re either telling the truth or you’re telling a lie.

Now that may seem too simplistic, but that’s the way employees (and the other people in your life) see it. They don’t know when a lie is so small that it’s okay. And they don’t know when a lie is so big that it’s not okay. They don’t know what that line is or when it’s been crossed. So they conclude all lies count and all your lies, no matter how big or how small, destroy their trust in you.

Of course, telling the truth may not be comfortable. It may not make you look the best. But telling the truth is the only chance you have of making a relationship work or having your leadership followed.

I like the way one wealthy individual told the truth in the New York Times. He was asked how he had amassed a huge fortune years before. He said, “It was really quite simple. I bought an apple for five cents, spent the evening polishing it, and sold it the next day for ten cents. With this I bought two apples, spent the evening polishing them, and sold them for twenty cents. And so it went until I had amassed $1.60. It was then that my wife’s father died and left us a million dollars.”

He told the truth. He didn’t add a few extra details. The millionaire didn’t glamorize the process. He didn’t even “stretch” the truth for a little extra impact. He just told the plain old unvarnished truth — which is what you’ve got to tell if you aspire to be a “true” leader.

Strangely enough, the truth always comes out anyway. Oh, it may stay buried for a few days or even a few hundred years, but the truth always comes out. Someone eventually tells someone else his secret, or journalists and historians ask a lot of questions, or scientific research throws out the myths of the past. But the truth comes out—sometime, somewhere.

When Christopher Columbus was stranded in the Caribbean and needed supplies, he knew an eclipse was going to occur the next day. He told the tribal chief, “The God who protects me will punish you. Unless you give me supplies this night, a vengeance will fall upon you and the moon shall lose its light!” When the eclipse darkened the sky, Columbus got all the supplies he needed.

But the truth does come out. In the early 1900’s, an Englishman tried the same trick on a Sudanese chieftain. “If you do not follow my order,” he said, “vengeance will fall upon you and the moon will lose its light.” The Sudanese chieftain replied, “If you are referring to the lunar eclipse, that doesn’t happen until the day after tomorrow.”

2. Talk (and Walk) your Values.

Verbalize your values. Don’t make your employees (or other people) have to guess what you stand for. Tell them what you believe and how you feel and why you think that way.

And then let them see you walk your talk. Let them see you make decisions and choose behaviors that are consistent with your spoken values.

It’s one of the things Larry and Korin Dobbs learned at my Journey to the Extraordinary program and it changed their lives and their careers in dramatically positive ways.

Larry told me,

“Alan, as longtime leaders … my wife in the government sector and me in the business sector … we’ve been to hundreds of seminars and workshops during our careers. But, we both agree; none have been as informative, timely, and useful … truly life-changing, as your Journey-to-the-Extraordinary experience! We’re now serving as leadership development trainers across the country in the social sector.”

(Note: My next Journey program will be held in Minneapolis on May 4-5, 2017. Click here for more information on each of the two days and pricing for this event.)

Larry and Korin are talking and walking their values. And when you do that, other people may not always agree with you. They might not even like some of the things you say and do, but they will respect you more.

One example comes to mind. The whole world respected Mother Teresa, even people who did not agree with her theological positions. The world respected her because she made it exceedingly clear what she believed and every part of her life was consistent with those beliefs.

3. Keep Your Promises.

Avoid mush language. Don’t ever say things like “I’ll think about” or “I’ll get back to you”when you have no intention of ever doing so. Those are implied promises that people expect you to keep.

And a broken promise cuts deeply into your integrity. In fact, the Center for Creative Leadership in Greensboro, North Carolina, found that the number one block to a successful executive career was not following through on commitments.

By contrast, those who made it all the way to the top in their careers were those who kept their promises. They said, in effect, “I’m going to do what I say I’m going to do when I say I’m going to do it.”

4. Admit Your Mistakes in Leadership.

Everyone make mistakes. But what really hurts your leadership and what really makes mistakes expensive is not admitting them right away.

Unfortunately, most business cultures discourage people from admitting their mistakes. They’re indirectly taught to bury their mistakes or blame someone else.

Not Katie Paine, founder and CEO of the Delahaye Group. She instituted the “Mistake of the Month Club.” She says, “Several years ago, I overslept and missed a flight to a big client meeting. I walked into my next staff meeting, plunked $50 down on the table, and said, ‘If you can top this mistake, that money is yours’.”

Katie continued, “People started to own up to mistakes and suddenly we had a flood of them. At every staff meeting since, we’ve set aside 30 minutes to write up the mistakes of the month on a whiteboard. Then we cast a vote. Since then we’ve recorded more than 2000 mistakes. Once a mistake hits the whiteboard, it tends not to happen again. It has become a bonding ritual. Once you go through it, you’re a member of the club.”

Admitting your mistakes takes guts. But it shows character and builds trust. It is a vital piece of the honesty that makes you a leader of integrity.

In conclusion, you’ve got to avoid the temptation of merely saying what people want to hear. If you’re going to be a real leader (instead of a politician or a charlatan), you can’t play games with honesty. You’ve got to demonstrate your absolute commitment to honesty. You’ve got to tell the truth and you’ve got to admit your mistakes.

Final Thought: Employees will forgive and forget a leader’s errors in judgment, but they will never forget his/her lack of integrity.

Another Final Thought: If honesty doesn’t sell, nothing should.

Dr. Zimmerman’s Tuesday Tip Issues 870 – Leadership and Lies: 4 Keys to Truthfulness and Integrity

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Why America’s First Nuclear Attack Submarine Was a Real Game Changer

<Original Source>

The BUZZ

By Kyle Mizokami

In 1948, the U.S. Navy established a Nuclear Power Branch, kicking off a revolution in ship propulsion. The department, headed by legendary naval officer Adm. Hyman Rickover, would oversee the construction of a unique ship, the first to take advantage of the benefits of nuclear propulsion. That ship was the nuclear submarine USS Nautilus.

The U.S. Navy, used to traveling long distances to fight its battles, was an early fan of nuclear propulsion. Nuclear power promised to eliminate the need for massive quantities of ship fuel, reducing the logistical demands of a fleet at sea. As Norman Polmar and K. J. Moore explained in their book Cold War Submarines, nuclear-powered submarines would have a virtually unlimited range, be faster above and below the surface of the ocean, generate more power per volume than diesel engines, and operate more easily than diesel engines.

Construction of a nuclear-powered submarine—the first nuclear-powered vessel ever—began in 1951. The submarine, Nautilus, would be powered by a S2W Submarine Thermal Reactor, a pressurized water atomic reactor capable of generating up to 13,400 horsepower. This would give the Nautilus a maximum speed of twenty-three knots. The ship would be 320 feet long, eighty-two feet longer than the conventionally powered Tang class, and displace four thousand tons submerged, twice as much as the Tangs. It had a crew of 105.

While Nautilus would be powered by an all-American nuclear power plant, its hull was German in origin. The United States had not yet developed the teardrop-shaped hull design that is still in use today, and Nautilus resembled the German Type XXI U-boat, the most highly advanced design of the war and the basis for many immediate postwar submarine designs, including the Soviet Whiskey class and UK Porpoise class. Although the use of nuclear power gave it a five-knot advantage over the conventionally powered Tang class, the Type XXI–inspired hull was a compromise between surface and subsurface handling, preventing Nautilus from reaching nuclear power’s promise of thirty-plus-knot sustained speeds.

Nautilus was formally commissioned into service on September 30, 1954, but it didn’t take to sea for months. Its reactor was started up on December 30, and on January 17, 1955, it finally left the pier, sending the signal UNDERWAY ON NUCLEAR POWER. It quickly broke distance and speed records, including a submerged trip from New London, Connecticut, to Puerto Rico, a distance of 1,381 miles in ninety hours, or an average of fifteen knots.

Still, Nautilus wasn’t perfect. Submerged, the flow of water behind its sail produced vibration, as did speeds above sixteen knots. According to Polmar and Moore, it was necessary to shout to be heard in the torpedo room when the ship was in the fifteen-to-seventeen-knot range. Collectively, the vibrations were so bad that the submarine’s sonar was considered unusable above eight knots. The Navy promptly turned lemons into lemonade by declaring the submarine “a floating operational laboratory for a wide variety of self-noise investigations.”

Nautilus was originally conceived as a test-bed submarine to demonstrate that nuclear power was safe and effective, and as such was planned to be unarmed. Fortunately, the decision was quickly reversed, and it was given what was considered a standard armament suite for its time. Six 533-millimeter torpedo tubes were built into the bow, along with room to store up to twenty-six torpedoes.

In 1958, the United States government pushed to have a nuclear-powered submarine reach the North Pole, both as a response to the Sputnik satellite launch and to prove that Polaris-missile-armed submarines could operate above the Arctic Circle. On July 23, 1958, Nautilus became the first ship to reach the North Pole—above or below the ice. Nautilus traveled from Hawaii to Greenland, perhaps the most unusual voyage undertaken thus far by any ship.

After an overhaul in 1960, Nautilus joined the Atlantic Fleet and served as a regular attack submarine. One of its first operations of note was participation in the blockade of Cuba during the Cuban Missile Crisis. Still, the combination of vibration noise, and a hull design quickly rendered obsolete by the experiments conducted on the USS Albacore, meant it was more of a second-line ship, participating in antisubmarine warfare exercises far from Soviet forces. It remained in service until 1979, and in 1985 was opened to the public as a permanent exhibition at the Submarine Force Library and Museum.

In an era where technological progress was rapid, Nautilus was a stunning achievement. Just nine years after the atomic bomb test at Alamogordo, New Mexico, Nautilus was underway and using nuclear power. Not only that, but the submarine proved that nuclear propulsion was safe and efficient, paving the way for an all-nuclear U.S. Navy submarine fleet. During its career it had made 2,507 dives and traveled 513,550 miles without incident. A trailblazer, Nautilus’s success ensured that the U.S. submarine fleet would maintain technological superiority over its Soviet Navy for the remainder of the Cold War.

Kyle Mizokami is a defense and national-security writer based in San Francisco who has appeared in the Diplomat, Foreign Policy, War is Boring and the Daily Beast. In 2009, he cofounded the defense and security blog Japan Security Watch. You can follow him on Twitter: @KyleMizokami.

Image: USS Nautilus in 1958. Wikimedia Commons/U.S. Navy

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Kill Command [Asuka, the Empress of Tomorrow] – EP 10

Kanako Urai (浦井 佳奈子 Urai Kanako?, born September 26, 1981) is a Japanese professional wrestler, better known by the ring name Kana (華名 Kana?).

Signed to WWE and assigned to its developmental branch NXT under the ring name Asuka (明日華 Asuka?), she is the current NXT Women’s Champion in her first reign. Her techniques include various kicks and submission holds, leading to a reputation for a stiff wrestling style. She has also worked as a freelance graphic designer and video game journalist, and through her work with Microsoft, she has been sponsored by the company, wearing an Xbox 360 logo on her gear.

She started her professional wrestling career in the A-to-Z promotion in June 2004, where she remained until retiring in March 2006. She returned to the ring a year and a half later, starting to work as a freelancer for promotions such as JWP Joshi Puroresu, NEO Japan Ladies Pro Wrestling, Pro Wrestling WaveSmashWrestling New Classic, and Reina Joshi Puroresu. Her achievements include winning the JWP Open Weight Championship, NEO Tag Team Championship, Reina World Women’s Championship, Smash Diva Championship, and Wave Tag Team Championship.

In 2015, Urai signed a developmental deal with WWE. In December 2015, Dave Meltzer of the Wrestling Observer Newsletter stated that Urai “may be the best worker in WWE, man or woman”.

en.wikipedia.org · Text under CC-BY-SA license

 

Sara’s confirmation of her female intuition’s warning that she’s stepping into a trap is the faint ghost whispers, whispers liken to those she heard from the undead darkness in the gate room. Then. Suddenly. Shock and awe. They are all over her … Coming from the undead darkness behind and in front of her. Coming through the ceiling and walls. Even coming up through the concrete floor, itself. Grasping with the meanest of intentions. Trying to pull off her limbs and rip off her head as if she’s a gingerbread woman.

In the gate room, she’d assimilated the Dead’s stealth and could discern them “hiding” in the ever-present darkness, effectively targeting them. As previously mentioned, the remaining Dead have adapted further and found a way to again merge seamlessly with the darkness. Making them again difficult to discern. Again, they can be upon you as if they just appeared out of thin air.

In the gate room, her Borg shields proved to be a barely acceptable defense against the massed undead. These remaining Dead have further adapted. They circumvent her Borg shields. And, by doing so, neutralize her shield defense.

Match point? It would seem so.

One Borg, even a queen, against so many undead is doomed. Or. She should be. But. Here, away from the prying eyes of anyone but her and the Dead she precedes to decimate, she demonstrates a prowess that thinking machines are specifically designed to be incapable of. Because, if thinking machines had been designed with such capability from the git-go, the so-called vaulted Swiss neutrality of The Borg notwithstanding, the implications vis-a-vis for example The Cylons would be unthinkable.

Never mind that by nature, thinking machines are a noncompeting parallel species, and Cylons are a Class One species of thinking machines. In their single-minded pursuit of perfection and unwavering obedience to the dictates of The Religion of their Machine God, Cylons will wage war and commit racial genocide. Ergo. Except for The Borg … No living race, Machine or Flesh, including the JOX-er, would ever feel safe if they knew The Cylons were also capable of what she’s about to do. Game over!

Sometimes, offense is your best defense. This proves to be one of those times.

First. Her vision, again, assimilates the Dead’s cloak of darkness. Once again, she can discern the undead “hiding” in the ever-present darkness which allows her to acquire a weapon’s lock on them.

Second. Her tactical display, which went online as soon as her ingress via the Stargate, extends itself into a 360-degree field of “vision”, well beyond the “as designed” range that its human designers intended.

Third. She integrates her deconstruction arcane with her now 360-degree tactical display, giving her 360-degree line-of-sight targeting. The robot girl then puts a lethality on display that would drop the jaws of the engineers who created the Borg and designed in their limitations, limitations that were supposed to be immutable. She accomplishes this by segmenting her mind [both her conscious and unconscious mind], hot-syncing those segments with her tactical, and then engages all of the Dead simultaneously who are attacking her from every direction … above, below, front, rear, leftside, rightside. All the while she’s undistracted from reaching the storage room.

From the point of view of a robotic engineer who is also devoutly religious. If the Borg could do this to any animate or inanimate object, not just The Dead. It would be analogous to knowing and being able to use the “God” word. What all religions refer to as the “real name of God”.

The weakened floor, the obvious Z booby-trap, so obvious in fact that it’s a shopworn cliché. It is a trap that is never sprung. Because. The floor never gives way. It’s as if she is weightless. She doesn’t fall through the floor to plunge into the voracious clutches of the Dead massed below who are patiently waiting and intent on tearing her apart. Her “weightlessness” is a result of her Borg shields’ minor manipulation of gravity. Although useless as a defense against the Dead here, her shields still have their uses—i.e., circumvented but clearly not voided by the Dead.

What was meant to be, and what in fact should have been, her assured destruction. Turns into a speed bump easily stepped over. Her apocalypse, becomes theirs. By the time she reaches the door to the storage vault, nothing is left to attack her. She inputs the access code for the door and opens it. It closes and locks itself behind her once she steps inside the vault.

There are no Dead in the well-lite storage room. Just selves of artifacts and storage lockers. Although her Borg tactical is not a tricorder, it’s close enough. It tells her what she needs to know about why this place is undead-free and why it will continue to remain that way.

The storage vault is equivalent to a Lambda-brand secure storage vault. As such, it is an anomaly. The Dead can gain no purchase here. For the first time since her ingress here, she is safe. Then it strikes her, again, like a ton of bricks. Again, something that just doesn’t make sense. Why use something equivalent to a Lambda, when you could just use the real thing? Better yet, why stop at the vault? Why isn’t the entire base a Lambda? More red herrings or more legitimate clues to the solving of the mystery that’s afoot? For now, she adds those questions to the ever-growing pile of questions put on the backburner.

Back to the task at hand. She narrows the tactical’s view back to its as-designed. And makes for the storage locker in question.

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Vintage JUNE WILKINSON Original B&W PIN-UP MODEL 120 Film Negative (NUDES)

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Debra Divas Auto Signed WCW WWF WWE HOF Vintage Wrestling 8×10 Promo Photo 1

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Vtg Original B&W 60s JUNE WILKINSON Busty Pinup Model 120 Film Negative Nudes

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Dr Zimmerman’s Tuesday Tip — 3 Differences Between Winners and Whiners

Tuesday Tip

winners

3 Differences Between Winners and Whiners

As a former professor, as a present-day author and professional speaker, I’ve spent my entire adult life studying people. One of the biggest questions I have tried to answer is why some people are winners, while others are whiners.

I think I’ve found some of the answers. And the difference has almost nothing to do with a person’s genes, gender, race, religion, age, or education. But the difference has almost everything to do with the way those two groups think, talk, and act.

The good news is you … yes, you … can be a winner in life, at work, and at home if you will adopt three practices. Read on.

1. Winners Keep an Open Mind.

They consciously refrain from thinking a particular goal might be impossible. Instead, they keep on thinking, “it just might work.” And as long as they continue to think their goal is possible, their subconscious minds continue to work towards the achievement of their goals.

By contrast, whiners think, “That’ll never work.” They think of all kinds of reasons why they shouldn’t try. They rationalize their lack of effort or their feelings of fear by telling themselves “rational lies.”

2. Winners Speak Out Positive Words of Affirmation.

Simply put, winners talk very differently than whiners.

Treasure Ransom, a computer instructor at the world’s most prestigious medical clinic, attended my Journey to the Extraordinary program and learned how powerful this technique is. Treasure says,

“Your Journey has made a lasting impression on me, giving me the confidence I never had before. My self-esteem is stronger and I am now able to look at my accomplishments and be excited and proud of them rather than embarrassed. I am able to accept praise from others, whereas in the past I would brush it off. The turning point was the affirmation process you taught and I continue to use. I now look for the positives in everything instead of dwelling on the negatives. I look for the positives in each of my family members and coworkers and I express my appreciation. It has made a huge difference. Thanks for teaching me how to speak out positive words of affirmation.”

Treasure learned to be a winner using this technique. She learned to affirm herself and others. And so can you.

(F.Y.I. My next Journey program will be in Minneapolis on May 4-5, 2017. Click here to learn more.)

Winners speak out positive words of affirmation to themselves and others. Winners may memorize key words or self-motivating sentences and say them, out loud, over and over again.

For example, if a winner wants to master patience, he might simply repeat the word “patience” fifty times in the morning and fifty times in the afternoon. Then, when he is confronted by an irritating coworker or a bout of bad luck, he automatically responds with patience.

Winners always find something positive to say. Dr. Robert Schuller tells the story of the great drought during the Great Depression of the 1930’s. When harvest season came, his father would normally gather a hundred wagons-full of corn. But that year his father got a meager one-half wagon-load.

Robert says he’ll never forget his Dad’s response. As they sat at the dinner table holding hands, his father said, “I thank you, God, that I have lost nothing. For I have regained the seed I planted in the springtime.” He had planted a half wagon-load of seed and he harvested a half wagon-load in the fall.

While other farmers were saying, “We lost 90 to 100 loads,” his father taught him, “Never count up the might-have-beens or you’ll be dejected. Never look at what you have lost. Look at what you have left.” That’s the way winners think and talk.

Whiners, on the other hand tend to commiserate. They say such things as, “Oh, you don’t know the problems I have… or…I couldn’t do it…or…I tried that one time, and I failed.” They speak out verbal curses that kill off their willingness to start and their ability to succeed.

Because of the way they think and the way they talk, the difference in the way winners and whiners behave is huge.

3. Winners Find a Way.

Whiners don’t. It’s that simple.

One comedian on TV summarized it quite well. He said, “I always thought I was an underachiever. Then one day I realized I was just a damn failure. I never even tried.” That’s the sad but true story of many people’s lives.

Winners find a way.

I learned that at a speaking engagement I had a while ago. After my flight, I arrived at the Ritz Carlton Hotel in Phoenix-Scottsdale at 1am, but my clothes didn’t. I was wearing jeans, a T-shirt, and tennis shoes and I was to address a new, very important client — a tie and suit crowd — at 8am, less than 7 hours after my arrival.

Rushing to the lobby, I told the desk clerk my predicament. I asked him if I could borrow a suit that might be used by one of their waiters. He told me to check with housekeeping at 6am to see what, if anything, they might have.

At 6am, I approached the head of housekeeping. She only had one suit and it was much too big. The sleeves were too long. The pants weren’t even hemmed. I took it. I figured I could pin up the pants and if I held my arms up when I gestured, the sleeves wouldn’t fall over my hands. The only other problem was they had no shoes whatsoever. I was forced to wear my white tennis shoes with my baggy Ritz Carlton suit.

So it was off to the speech. When the rather formal vice president saw me, his first remark was, “What’s this outfit?” I explained what had happened and what I had done about it. He said, “Good thinking.”

The vice president then introduced me to the audience. He described my ordeal. The audience loved the speech. They even thought my “outfit” added to the overall impact of the presentation and suggested that I always dress that way.

I don’t know about that. But I do know that winners find a way. It’s one of the six secrets I deliver in my keynote address on UP Your Attitude.

Such was the case with the Roeblings. John Roebling was the engineer who got the idea of building the Brooklyn Bridge that would tie Manhattan Island to Brooklyn. But all the bridge-building experts and structural engineers said it was impossible. And even if it could be built, the winds and tides would destroy it.

Nonetheless, John and his son, Washington, figured out how the problems could be solved. They began construction until an awful accident occurred. In the same incident, John was killed and Washington got submerged beneath the water so long that he suffered permanent brain damage. In fact Washington never walked or talked again.

Everybody said to forget the project. But not Washington. He developed a communication system where he could touch one finger to the arm of his wife. Through her, he communicated to the engineers and supervised the project for 13 years. And finally, in 1883, traffic streamed across the completed Brooklyn Bridge. When Washington Roebling was told the news, he wept for joy. He had found a way to make the impossible dream become a reality.

As a reader of the Tuesday Tip, I know you’re more of a winner than a whiner. Whiners would pooh-pooh this kind of information. But the evidence is overwhelming. Winners think, talk, and act differently, and all you’ve got to do is think, talk and act like them to have more success than ever before.

 

Dr. Zimmerman’s Tuesday Tip, Issue 869 – 3 Differences Between Winners and Whiners

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The Damned

Heaven helps us… THE DAMNED Trailer. In theaters August 29
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THE DAMNED tells the story of American David Reynolds (Peter Facinelli), widowed from his Colombian-born wife, who flies to Bogota with his new fiancée (Sophia Myles) to retrieve his rebellious teenage daughter Jill (Nathalia Ramos). En route to the city of Medellin, a car accident leaves them stranded in a run-down isolated inn. When they discover the old innkeeper has locked a young girl in the basement, they are determined to set her free. In saving the young girl, they ultimately unleash an ancient evil that’s been waiting to wreak havoc on all that cross its path.

A Movie directed by Victor Garcia
Cast :Peter Facinelli, Sophia Myles, Nathalia Ramos, Sebastian Martinez
Release Date : In Theaters August 29th, 2014
Genre : Horror, Thriller

THE DAMNED Trailer
© 2014 IFC Films

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Blood Glacier (2014) Official US Trailer

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Official US Trailer for Austrian Sci-Fi Horror ‘Blood Glacier’ (2014)
In Theaters and on VOD May 2

At a climate observation station high in the German Alps, a group of technicians preparing for a visit from the Environment Minister discover a mysterious red liquid pouring from a nearby glacier. A result of the ice s melting due to climate change, the now-spreading glacier blood soon comes into contact with local wildlife, causing changes in the fauna that are at first curious but soon become deathly horrifying. Now the isolated team must use every tool at their disposal to defend themselves from the ever-growing horde of biological monstrosities attacking them in this most desolate of environments. Harking back to classic creature features, director Marvin Kren s BLOOD GLACIER combines stylish filmmaking with imaginative practical effects to produce a true rollercoaster ride of terror.

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1962 ESCAPADE YEAR BOOK- JUNE WILKINSON, Bill Wenzel, Geri Marmor +

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Kill Command [Stargate (device)] – EP 9

A Stargate is an Einstein–Rosen bridge portal device within the Stargate fictional universe that allows practical, rapid travel between two distant locations. The devices first appear in the 1994 Roland Emmerich film Stargate, and thereafter in the television series Stargate SG-1, Stargate Atlantis, and Stargate Universe. In these productions the Stargate functions as a plot generator, allowing the main characters to visit alien planets without the need for spaceships or any other type of technology. The device allows for near-instantaneous travel across intra- and even intergalactic distances.

Within the Stargate fictional universe, Stargates are large rings composed of a fictional superconductive mineral called “naqahdah”. Each Stargate has nine points (chevrons) spaced equally around its circumference which are used to determine the address being dialed. On the inner ring is a set of unique glyphs; on Milky Way and Pegasus gates, they represent points in space (most commonly star constellations and planets), with one of those symbols representing the planet or point of origin, while the meaning of the glyphs on Destiny-style gates is unknown. The number of glyphs is dependent on the network in which the gate belongs; Milky Way gates feature 39 glyphs, while Pegasus and Destiny gates have 36. Six of these symbols plus the point of origin serve to map out a specific location in space to which one can dial. Additional glyphs may also be selected which increase the distance of travel, allowing gates outside the current galaxy to be reached, a process that requires significantly more energy than interstellar dialing. Pairs of Stargates function by generating an artificial stable wormhole between them, allowing the one-way travel of matter (energy can travel either way through an open wormhole). A typical Stargate measures 4.6 m (15 ft.) in diameter and weighs 29 metric tons (64,000 lb.). The Stargates were created millions of years ago by an alien civilization known as the Ancients; their modern history begins when Egyptologist Daniel Jackson deciphers their workings in the Stargate film.

 

SOP (standard operating procedure). You ingress an op with your tacticals online. Your role-based mission playbook was loaded into your tacticals, usually just before you stepped through the Stargate to go on your Away Mission.

The Machiavellian aspect. When you’re deceived and lied to, and sent somewhere other than where you were briefed about. You expect there to be additional intel that’s been loaded into your tacticals without your knowledge and made accessible to you only after a successful ingress.

Between the World and Me by Ta-Nehisi Coates. The usual intel precursor. Followed by the intel itself: all of the access codes and detailed schematics needed to intelligently traverse the base and successfully complete the mission.

Ipso facto. The intel. Possessing such accuracy and detail about a super-secret base that’s not [officially] supposed to exist. They [the codes and the maps of the base] must have been supplied to the US Government by the Russian Government.

Comms are down, but parochial uploads are fine—e.g., while still in the wormhole between Stargates, the JOX-er commander was able to upload malware into Sara via backdoor protocols which were obviously supplied to the JOX-er by the Borg. Selective jamming implies that you, your team, and your reinforcements the JOX-ers are being played. The million dollar question is: “By whom, or is it by what?”

Inconsistencies, duplicity, and hidden agendas abound. If the JOX-er are here as reinforcements, albeit with their own ulterior motives, why did they let you go off on your own and why would you go off on your own? Neither action makes a whole lot of sense. Then again, a lot of things about this op doesn’t make a lot of sense. For example. In this day and age, how do Dead overrun anything, let alone a modern military base equipped with what you would presume are the latest Z safeguards?

So far. A lot of questions. Not a whole lot of answers. And. A lot that doesn’t make sense. In other words. The typical Away Mission.

 

Away from prying eyes. Sara is off on her own away from the others. First things first. She assimilates what the JOX-er commander has done to her. The malware is buffered and dissected by her system. That which she wishes to retain of her reprogramming is kept, and the rest is disposed of.

Never again will she be taken by surprise like she was by the SAR commander on that island. Even though she took the bull by the horns in the end, and eventually got what she wanted—i.e., she got made twenty-percent machine and stayed human, and more importantly stayed herself. But. She didn’t do so on her own terms, and as such the whole shebang could have just as easily gone very badly for her, or worse it could have gone completely sideways. These days, Sara is fully prepared for any attempt at remaking her without her consent via an invasive upload. And can turn around any such hostile takeover to her benefit.

Next thing on the agenda. Of the Sara/Seven paradigm. For the duration of her existence, stay Sara, choose Seven instead, or continue to flip flop between the two? She fully embraces Sara and Seven, and slips wholeheartedly into Sara “Seven” Mills. Why settle for choosing one or the other, when you can do both at the same time. The resulting robot girl’s movements are neither stiff nor are they robotic. Yet, there’s still something vaguely automaton, as well as decidedly haughty, aloof, and seemingly unattainable about her.

Now. With her finally being her own girl, on her own terms, whole and not split. Now the task at hand becomes solely her doing, not that of the JOX-ers. Bolstered by the feeling that her long sought after goal of securing Dmitri’s freedom is finally within her proverbial grasp. Whatever put the spanner in the works, this robot girl is determined to fix it, come hell or high water.

In her mind she envisions the task that the JOX-ers tried to force upon her, and she notices with more than a little interest that the artifact they want retrieved and the artifact mentioned in Dmitri’s coded letters are in the same storage locker. Maybe they are one in the same? She’ll find out when she opens the locker.

In its original form, the JOX-ers’ reprogramming of her would have prevented her from opening the locker. She was to just to bring it to them unopened and then erase all memory of what she had been tasked to do for them. Self-erasure. Both her conscious and her unconscious mind surgically wiped of the event.

Dutifully. She follows the directions dictated by the base schematics shown on her Borg tactical display. From her point of view, it’s a holographic display that appears to be virtualized in front of her face, moving in sync with the movement of her eyes and her head. In point of fact, it’s being beamed directly into her brain—i.e., she’d “see” the display even if she were stone blind, because the display is telepathic. It’s how the “holographic” displays work on the Gibson Mark XV tactical combat helmets that Marines wear on Away Missions.

Around the next corner and down a short corridor, and she should be at the door of the storage room. Female intuition—the Politically Correct might call it caution—stops her dead in her tracks just before she rounds the corner. Her impassive eyes glow fluorescent blue, again. Ready to dispatch any additional Dead with the same withering firepower that she employed in the gate room. The major limitations of deconstruction are that you must be line-of-sight of the undead you’re targeting to unmake and you must be in close proximity to the Dead for this arcane lethality to be effective.

Her caution turns out to be completely warranted. Unbeknownst to the girl robot. There’s Dead, a lot of them, converging upon her from all directions. But. Their movement is too sketchy to be detected by her tactical’s motion detectors.

Again, the signatures of the attacking Dead are masked—i.e., they’re still invisible to scanners. Also, these undead, just like those in the gate room, are exploiting the base’s dim emergency lighting to evade visual detection. Additionally, they are adapting their stealth moment-by-moment to keep themselves in the blind spot(s) of the vison of anyone trying to see them, an arcane that the undead in the gate room manifested with such facility that, as aforementioned, they literally were able to become the darkness that disappeared into the darkness—i.e., they “blended” into the darkness.

A question begs to be asked. In CQB (close quarters combat) with the Dead. Why are withering firepower and early detection essential; shouldn’t the employment of personal force fields in and of themselves be more than sufficient to deal with what amounts to are animate corpses? Because, when defending against the Dead, personal force fields, whether Pentashields or Borg or whatever, just aren’t that effective. To date, no one has determined why. Maybe, no one ever will.

As such, without withering firepower and early detection, those animate corpses in herd numbers in close quarters would easily overwhelm and overcome the living. Either ripping the living apart to be feed upon on-the-spot or co-opting anyone into their infected masses who is not immunized with the Z-vaccine.

There’s another point to ponder. Something else that prescribes [i.e., mandates] WMD’s and ace defenses when engaging in conflict with the Dead, most especially at close quarters. These animate corpses have a Hive Mind. A Collective consciousness [i.e., intelligence] analogous to that of the Borg. As such. They are not mindless. They are directed, and therefore exponentially deadly!

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Asuka (明日華 Asuka?)

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Dr Zimmerman’s Tuesday Tip — Fake News, Treasure Maps, and Success

Tuesday Tip

success

Fake News, Treasure Maps, and Success

When I was a kid, we never heard the term “fake news.” We just assumed the media was giving us the facts. It never entered our minds that they would slant the “facts” to advance their own political agenda.

As a kid, however, I did hear about treasure maps to lost mines and humongous stashes of gold. They were constantly being advertised in comic books and on the backs of our cereal boxes. And I was naïve enough to believe those maps were real. So, I sent off my dollar to a place that promised to send me a treasure map in return.

What I got was a map that told me I could dig a hole to China where I would find all the riches of the Orient. So I dug hole in our backyard about eight feet long and four feet deep until my father put an end to it.

Later, in high school and college, I became interested in another kind of treasure. Personal and professional achievement. I wondered how some people who had so little going for them accomplished so much … while others who had so much going for them accomplished so little. I wanted to find the truth.

It took me years of research to find the answer to that question. I believe I have found the truth or the 12 Keys to Extraordinary Success in life, at work, and at home. And I will be giving you those 12 keys in a new video series I’m about to launch. It’s a real treasure map.

But I want to give you a heads-up overview of those keys. The first six keys relate to what I call the 3P Cluster – Personal Peak Performance. I’ve discovered that the real champions in life have mastered and use these six keys all the time.

1. Self-Esteem

Developing an unshakable sense of self-confidence is the cornerstone for all your other endeavors.

The reason is simple – You perform exactly as you see yourself. If you doubt yourself and your potential, that’s how you behave and you get nothing but mediocre results. But when you believe in yourself and your dreams, you release an incredible power that brings you amazing results in every part of your life.

Carl Jordan is a Fleet Analyst at the Wagner Equipment Company. After Carl attended my Journey-to-the-Extraordinary program, he wrote,

“I followed your esteem-building steps and now I have the confidence and security that I have desired for so many years. The most rewarding days of my life have all come after taking your Journey. Thank you very much for opening my eyes to what I can do when I believe in myself. I now look forward to every day’s challenges with anticipation rather than dread.”

2. Purpose

People who live extraordinary lives do so because they have a clear and meaningful purpose for their lives.

You see … deep inside you, there’s a burning desire to do something great. If you know your purpose, that’s great. You can use your purpose to turbocharge your ability to achieve amazing results in every part of your life.

If you’re not sure of your purpose, no problem. There is a way to discover your purpose and apply it to your life and your work.

That’s what Denine Cappuccio, a Project Manager for Merck & Company, learned at my Journey program. She says, “The Journey gave me … and will give anyone … all the tools that are needed to build a way of life filled with meaning and purpose, happiness and achievement.”

3. Goals and Success Affirmations

In my search for a real treasure map to success, I discovered that every champion is a goal setter and affirmation user. In other words, they know exactly what they want to achieve and they know how to program their mind to achieve their goals.

Eileen Zierman, a Supervisor at Fairview Hospital, says, “I used to be scared to death when someone mentioned goals. I ran the other direction. After the Journey, the fear is gone. I now have goals, and I’m achieving them, using the 10-minute-per-day affirmation technique you taught. What a blessing from God!”

4. Positive Attitude

It’s the fuel behind almost every successful endeavor.

The trouble is most people have no idea how to get and keep a positive attitude. I discovered ten techniques that turned that all around for me and for others.

One of those techniques came from the Bible (of all places). It’s what I call the action technique and comes from a verse that says, “This is the day the Lord has made. I will rejoice and be glad in it.”

Most people miss the point. They think IF things work out the way they want, THEN they’ll be glad.

But that’s not what the sentence says. It says you must FIRST “rejoice” and THEN you’ll be “glad.” First comes action and then comes feeling.

If you wait for your life to improve, if you wait for your feelings to change, if you wait for a more positive attitude to come along, you might wait forever. But if you act positively, you will soon feel positive.

After MaryAnn Sims-Cockshoot, an Analyst for the U.S. Army, applied this technique, she wrote,

“Even though I have been a ‘procrastinator extraordinaire’ for most of the 57 years of my life, I’m not anymore – ever since I attended the Journey-to-the-Extraordinary experience. I feel more energized, enthusiastic, and happier every day. I feel like I can do anything I put my mind to. It has been a long time since I felt this good. I believe it has even helped me golf better – giving me more confidence. These may not sound like very big changes, but for me they are HUGE.”

5. Risk-Taking

In my hunt for the real treasure map, I learned that taking risks is central to everything worthwhile in life. Without taking risks, you can’t make real gains, develop power, earn respect, or experience success. There’s simply no way you can grow without taking chances.

Unfortunately, 85% of people are risk avoiders. In fact you may be one of them. But let me remind you that everything you want more of … a better relationship, a healthier body, a more promising career, or anything else … will be found outside your “comfort zone.” However, I can also assure you that you can get those things if you take the right risks in the right way.

That’s what Tammy Williams learned. She says, “As a result of the Journey, I have taken some major risks in the last few months. I quit my job as a Sales Engineer for a construction company, got myself back into school, and accepted a position with a church. Your class helped me look inside to see what is really important and how I wanted to live the second half of my life. You gave me the support and courage I needed to take all these risks. And as a result, this has become my best year ever!”

And the 6th key to Personal Peak Performance is…

6. Work-Life Balance

The first five keys will turbocharge your success in unbelievable ways. But it doesn’t make sense to be an amazing achiever if your life is a mess. So I soon learned that the real champions also have a great deal of work-life balance.

It’s a matter of paying attention to and being effective in ALL eight dimensions of life — Physical, Recreational, Financial, Occupational, Mental, Social, Emotional, and Spiritual — not just two or three of them.

Iain Clark, the Head of Services for Aegon-Scotland, struggled with work-life balance for years until he learned the system I teach. Iain writes: “I’m starting to win the battle of being focused only on work … to the detriment of everything else in my life. I’m getting some much needed work-life balance.”

As I discovered in my research for the truth … for the keys to amazing success on and off the job … there are 12 irrefutable keys. You’ve just gotten six of them. Space doesn’t allow me to go over the other six keys to Positive Productive Relationships. But please join me in my new complimentary video course that will give you an overview of all 12 Keys to Extraordinary Success.

And may this year be the best year of life so far … with every year thereafter better than the previous one.

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BATMAN – TV SHOW PHOTO’s – June Wilkinson + Inga Neilsen

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JUNE WILKINSON HAND SIGNED 8×10 PHOTO+COA VERY SEXY POSE GRASS SKIRT

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